April 17, 2023April 17, 2023Article Full-screen mode in libGDX Recently I switched from LWJGL2 to LWJGL3 backend for my desktop app and had to adopt full-screen switching code since LWJGL3 handles […]
April 5, 2023April 5, 2023Article In-app user reports Recently I had to implement user bug reporting feature. What it does is it makes possible for the user to report bugs […]